To resume: in TS2010 or TS12, if anti-aliasing is set to other than OFF, the wireframes gets fat and almost hides the basemap under. It only happens when using tranzdem basemaps...
Here's a clip to show what's happening: http://www.bicot.ca/videos/aaproblem2.wmv
In Ts2010: 3 choices of AA where available: 0,2 and 4. When in surveyor mode, I would set it to 0 (off). In Ts12, only two choices are available: 2 and 4 so using ts2012 with dem based stuff is nearly impossible...
Like mentionned in the trainz forum thread, I've even disabled AA via the nvidia controls, it did not make any difference in the game... Any suggestions? Thanks.
PS using Transdem version 2.1.2.0