Problems Importing UTM Tiles Into Trainz 22
Posted: 19 Apr 2025 00:01
I am slowly getting used to Trainz Route creation using TransDem.
I am having issues importing UTM Tiles into Trainz 22.
With TransDem, I have created a georeferenced map (Stratford to Guelph_Lp-001_036_georef.lgb), a concatenation of 36 individual .trf files that cover my entire route.
I select the entire route and press the UTM Tile Creation button. For the most part, I keep the default settings for export to Trainz. The exception is the UTM Tile Object's settings which I adjust to: 500m tile, 3D tile, 4096 Max. texture size. The map name matches my project, and the layer name remains as default TransDem-UTM.
TransDem does it's processing thing, and finishes with a writing file warning for UTM Overlay Objects ... a series of tiles skipped due to not having a map source.
Over to Trainz22 content manager (CM) now to import into Trainz.I select "Import content folder..." from the File menu, and find my way to where the TransDem route creation aspects were exported to. Two files exist, one named as the route for vector and DEM info, and a scenery file for UTM tile info.
Trainz does it thing, but returns with 14 named assets in red with "Modified, Faulty" statuses.

The task completed interface revealed this info ...

So, what's going on? Something wrong with my settings? The original raster map? Suggestions on how to correct this?
I am having issues importing UTM Tiles into Trainz 22.
With TransDem, I have created a georeferenced map (Stratford to Guelph_Lp-001_036_georef.lgb), a concatenation of 36 individual .trf files that cover my entire route.
I select the entire route and press the UTM Tile Creation button. For the most part, I keep the default settings for export to Trainz. The exception is the UTM Tile Object's settings which I adjust to: 500m tile, 3D tile, 4096 Max. texture size. The map name matches my project, and the layer name remains as default TransDem-UTM.
TransDem does it's processing thing, and finishes with a writing file warning for UTM Overlay Objects ... a series of tiles skipped due to not having a map source.
Over to Trainz22 content manager (CM) now to import into Trainz.I select "Import content folder..." from the File menu, and find my way to where the TransDem route creation aspects were exported to. Two files exist, one named as the route for vector and DEM info, and a scenery file for UTM tile info.
Trainz does it thing, but returns with 14 named assets in red with "Modified, Faulty" statuses.

The task completed interface revealed this info ...

So, what's going on? Something wrong with my settings? The original raster map? Suggestions on how to correct this?

