so when i smooth the spline height in the route i created it brings the ground up to the top of the rails no ballast or ties visable tried with different track tried this on a installed route though maybe it was trainz 22 but it works right on installed routes
and i just look in my save on my route and there are a bunch of unknown assets that have your kuid
well i figured something out its the textures that is above the ties and ballast not the actual ground when i go to wire frame the ground is in the place its suppose to be so how did i end up with the textures above the ground
smooth spline height issue
Re: smooth spline height issue
The best way seems to "adopt terrain height" when exporting splines. Vertical alignment used to be automatic in earlier versions of Trainz, unfortnately it no longer is.
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roadwarrior104
- Posts: 18
- Joined: 24 Jan 2016 16:48
Re: smooth spline height issue
i will try again but as i said when i go to wireframe the track is in the right place its like the textures are above the ground
i did put it on adapt height but its when you hit smooth ground under spline the texture/paint goes over the ties/ballast not the actual ground in wireframe the ground is in the correct place
i did put it on adapt height but its when you hit smooth ground under spline the texture/paint goes over the ties/ballast not the actual ground in wireframe the ground is in the correct place
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roadwarrior104
- Posts: 18
- Joined: 24 Jan 2016 16:48
Re: smooth spline height issue
its the transdem ground textures in 22 when i paint over them with in game texture it fixes it