geophil wrote:
The patch adds a new T:ANE compatible version of Trainz ground textures. You need to install this new set (or both sets, if you used orthoimage texturing) in T:ANE CM. Then, existing TransDEM-generated baseboards will make use of the new textures automatically.
Trying to do this in trandem. To confirm, in order to update the tiles I now have to open the DEM of my route, add in the tiles and then select CREATE UTM TILE OBJECTS and start masking each little area again to export it to a new folder for import into TANE? If so that will suck as it will be 30+ masks I have to do. I can never get above 4x4 tiles without a 'limitations apply' error (TD 64bit).
I just noticed the TRANSDEM GROUND TEXTURE V5 CDP, do I need just this one, or V4 and V5 for TANE? I guess this is why my boards didn't show up in TANE, I didn't have any of these installed, including wire frame and mesh importer.