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PostPosted: 01 Jan 2024 13:11 
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Joined: 24 Jan 2016 16:48
Posts: 18
so when i smooth the spline height in the route i created it brings the ground up to the top of the rails no ballast or ties visable tried with different track tried this on a installed route though maybe it was trainz 22 but it works right on installed routes
and i just look in my save on my route and there are a bunch of unknown assets that have your kuid

well i figured something out its the textures that is above the ties and ballast not the actual ground when i go to wire frame the ground is in the place its suppose to be so how did i end up with the textures above the ground


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PostPosted: 03 Jan 2024 15:19 
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Joined: 05 Jan 2011 16:45
Posts: 1465
The best way seems to "adopt terrain height" when exporting splines. Vertical alignment used to be automatic in earlier versions of Trainz, unfortnately it no longer is.


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PostPosted: 03 Jan 2024 16:26 
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Joined: 24 Jan 2016 16:48
Posts: 18
i will try again but as i said when i go to wireframe the track is in the right place its like the textures are above the ground
i did put it on adapt height but its when you hit smooth ground under spline the texture/paint goes over the ties/ballast not the actual ground in wireframe the ground is in the correct place


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PostPosted: 05 Jan 2024 21:01 
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Joined: 24 Jan 2016 16:48
Posts: 18
its the transdem ground textures in 22 when i paint over them with in game texture it fixes it


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