I have created a route using TransDem, I have imported this route into TANE. At this point the route consists of Rail routes and ground textures only ( this is because the the projected end result will eventually be up to fifteen times as big and the current area modeled covers approx 800 square miles + over 100 miles of track).
However when I open the route in TANE it shows approx 1900 unknown assets, these all have a KUID of the following format - KUID2:0:xxxxx:1.
I can edit these out with no difficulty, but they continually return when I save my route (which given the current state of TANE has to happen frequently to avoid losing work)
Is this a problem associated with TransDem's Ground textures and is there any way I can solve it without replacing all of the ground textures on the map (This will eventually happen, but given the size of the map it will be a herculean task)
![Shocked :shock:](./images/smilies/icon_eek.gif)
(Also I have the prospect of at least another fifteen maps in the total project).
I have checked that the relevant texture files are installed, but they are installed in a separate folder
(TransDEM/Ziegler-Tools/TransDEM-Ground-Textures/TransDEM Ground Textures Orthoimagery 128 V2) and
(TransDEM/Ziegler-Tools/TransDEM-Ground-Textures/TransDEM Ground Textures V5)
This folder is on a Drive containing all of my TransDEM, Trainz and TANE installations, My Userdata folder is on my "C" Drive.
Any assistance would be greatly appreciated.
Thank You
Keith